The thrilling prequel to Shroud of the Avatar from Portalarium!
The world died during the Fall.
Abandoned by the mighty Avatars and their Virtues, the people who remained were left defenseless in an untamed land. That is, until the Obsidians came. Through dark sorcery and overwhelming force the Obsidian Empire brought order to chaos, no matter the cost.
Aren Bennis is a Captain in the Obsidian Army who has seen enough of what a world without Virtue looks like and is willing to do whatever it takes to establish a lasting peace. But after finding a magical sword that only he can wield, a sword his trusted scout, Syenna, claims is a blade once used by the legendary Avatars, Aren is thrown into a far more unfamiliar battle. One fought with whispered words and betrayal instead of swords and arrows.
Running out of allies, Aren's only hope for survival is to discover the true nature of the ancient weapon he wears at his side. In order to do that, Aren will have to turn to the empire's enemies and, in doing so, he will discover what order at the hands of the Obsidians really means.
About the Author
TRACY HICKMAN has been publishing game designs, books, and stories for more than thirty-five years. In addition, he is a New York Times bestselling coauthor of many novels, including the original Dragonlance Chronicles. Hickman lives in Utah.
RICHARD GARRIOTT is a video game designer, collector, and private astronaut. He began designing computer games while still in high school and turned his interest into a professional career that earned him legendary status in the video game industry. In 2006 Richard was awarded with two industry honors for his work in the games business: selection into The Academy of Interactive Arts and Sciences Hall of Fame and the Lifetime Achievement Award at the Game Developers Choice Awards. He is the author of Explore/Create: My Life in Pursuit of New Frontiers, Hidden Worlds, and the Creative Spark.